gv(3guile)

NAME
gv_guile - graph manipulation in guile

SYNOPSIS
(load-extension "./libgv.so" "SWIG_init")

USAGE

INTRODUCTION
gv_guile is a dynamically loaded extension for guile that provides access to the graph facilities of graphviz.

COMMANDS

New graphs

New empty graph
    graph_handle gv.graph (name);
    graph_handle gv.digraph (name);
    graph_handle gv.strictgraph (name);
    graph_handle gv.strictdigraph (name);

New graph from a dot-syntax string or file
    graph_handle gv.readstring (string);
    graph_handle gv.read (string filename);
    graph_handle gv.read (channel);

Add new subgraph to existing graph
    graph_handle gv.graph (graph_handle, name);

New nodes

Add new node to existing graph
    node_handle gv.node (graph_handle, name);

New edges

Add new edge between existing nodes
    edge_handle gv.edge (tail_node_handle, head_node_handle);

Add a new edge between an existing tail node, and a named head node which will be induced in the graph if it doesn't already exist
    edge_handle gv.edge (tail_node_handle, head_name);

Add a new edge between an existing head node, and a named tail node which will be induced in the graph if it doesn't already exist
    edge_handle gv.edge (tail_name, head_node_handle);

Add a new edge between named tail  and head nodes which will be induced in the graph if they don't already exist
    edge_handle gv.edge (graph_handle, tail_name, head_name);

Setting attribute values

Set value of named attribute of graph/node/edge - creating attribute if necessary
    string gv.setv (graph_handle, attr_name, attr_value);
    string gv.setv (node_handle, attr_name, attr_value);
    string gv.setv (edge_handle, attr_name, attr_value);

Set value of existing attribute of graph/node/edge (using attribute handle)
    string gv.setv (graph_handle, attr_handle, attr_value);
    string gv.setv (node_handle, attr_handle, attr_value);
    string gv.setv (edge_handle, attr_handle, attr_value);

Getting attribute values

Get value of named attribute of graph/node/edge
    string gv.getv (graph_handle, attr_name);
    string gv.getv (node_handle, attr_name);
    string gv.getv (edge_handle, attr_name);

Get value of attribute of graph/node/edge (using attribute handle)
    string gv.getv (graph_handle, attr_handle);
    string gv.getv (node_handle, attr_handle);
    string gv.getv (edge_handle, attr_handle);

Obtain names from handles
    string gv.nameof (graph_handle);
    string gv.nameof (node_handle);
    string gv.nameof (attr_handle);

Find handles from names
    graph_handle gv.findsubg (graph_handle, name);
    node_handle gv.findnode (graph_handle, name);
    edge_handle gv.findedge (tail_node_handle, head_node_handle);
    attribute_handle gv.findattr (graph_handle, name);
    attribute_handle gv.findattr (node_handle, name);
    attribute_handle gv.findattr (edge_handle, name);

Misc graph navigators returning handles
    node_handle gv.headof (edge_handle);
    node_handle gv.tailof (edge_handle);
    graph_handle gv.graphof (graph_handle);
    graph_handle gv.graphof (edge_handle);
    graph_handle gv.graphof (node_handle);
    graph_handle gv.rootof (graph_handle);

Obtain handles of proto node/edge for setting default attribute values
    node_handle gv.protonode (graph_handle);
    edge_handle gv.protoedge (graph_handle);

Iterators

Iteration termination tests
    bool gv.ok (graph_handle);
    bool gv.ok (node_handle);
    bool gv.ok (edge_handle);
    bool gv.ok (attr_handle);

Iterate over subgraphs of a graph
    graph_handle gv.firstsubg (graph_handle);
    graph_handle gv.nextsubg (graph_handle, subgraph_handle);

Iterate over supergraphs of a graph (obscure and rarely useful)
    graph_handle gv.firstsupg (graph_handle);
    graph_handle gv.nextsupg (graph_handle, subgraph_handle);

Iterate over edges of a graph
    edge_handle gv.firstedge (graph_handle);
    edge_handle gv.nextedge (graph_handle, edge_handle);

Iterate over outedges of a graph
    edge_handle gv.firstout (graph_handle);
    edge_handle gv.nextout (graph_handle, edge_handle);

Iterate over edges of a node
    edge_handle gv.firstedge (node_handle);
    edge_handle gv.nextedge (node_handle, edge_handle);

Iterate over out-edges of a node
    edge_handle gv.firstout (node_handle);
    edge_handle gv.nextout (node_handle, edge_handle);

Iterate over head nodes reachable from out-edges of a node
    node_handle gv.firsthead (node_handle);
    node_handle gv.nexthead (node_handle, head_node_handle);

Iterate over in-edges of a graph
    edge_handle gv.firstin (graph_handle);
    edge_handle gv.nextin (node_handle, edge_handle);

Iterate over in-edges of a node
    edge_handle gv.firstin (node_handle);
    edge_handle gv.nextin (graph_handle, edge_handle);

Iterate over tail nodes reachable from in-edges of a node
    node_handle gv.firsttail (node_handle);
    node_handle gv.nexttail (node_handle, tail_node_handle);

Iterate over nodes of a graph
    node_handle gv.firstnode (graph_handle);
    node_handle gv.nextnode (graph_handle, node_handle);

Iterate over nodes of an edge
    node_handle gv.firstnode (edge_handle);
    node_handle gv.nextnode (edge_handle, node_handle);

Iterate over attributes of a graph
    attribute_handle gv.firstattr (graph_handle);
    attribute_handle gv.nextattr (graph_handle, attr_handle);

Iterate over attributes of an edge
    attribute_handle gv.firstattr (edge_handle);
    attribute_handle gv.nextattr (edge_handle, attr_handle);

Iterate over attributes of a node
    attribute_handle gv.firstattr (node_handle);
    attribute_handle gv.nextattr (node_handle, attr_handle);

Remove graph objects
    bool gv.rm (graph_handle);
    bool gv.rm (node_handle);
    bool gv.rm (edge_handle);

Layout

Annotate a graph with layout attributes and values using a specific layout engine
    bool gv.layout (graph_handle, string engine);

Render

Render a layout into attributes of the graph
    bool gv.render (graph_handle);

Render a layout to stdout
    bool gv.render (graph_handle, string format);

Render to an open file
    bool gv.render (graph_handle, string format, channel fout);

Render a layout to an unopened file by name
    bool gv.render (graph_handle, string format, string filename);

Render to an open channel
    bool gv.renderchannel (graph_handle, string format, string channelname);

Render to a string result
    gv.renderresult (graph_handle, string format, string outdata);

Render a layout to a malloc'ed string, to be free'd by the caller

(deprecated - too easy to leak memory)
    string gv.renderdata (graph_handle, string format);

Writing graph back to file
    bool gv.write (graph_handle, string filename);
    bool gv.write (graph_handle, channel);

KEYWORDS
graph, dot, neato, fdp, circo, twopi, guile.